World Of Warships Where To Aim

World Of Warships Where To Aim - There's a lot of variables and math involved but rule of thumb is aim for the middle. The battle expert mod is a very nice place to start. It's complicated, but with ap, often you want to aim for the central part of the ship near the waterline. It shows roughly where your shot will land in relation to the target. That's where there armor belt is,. The angle is the biggest part and helps you figure. It shows the angle and direction of a target. The size of your guns and the armor of your target matters.

It shows the angle and direction of a target. The size of your guns and the armor of your target matters. It shows roughly where your shot will land in relation to the target. The battle expert mod is a very nice place to start. That's where there armor belt is,. It's complicated, but with ap, often you want to aim for the central part of the ship near the waterline. The angle is the biggest part and helps you figure. There's a lot of variables and math involved but rule of thumb is aim for the middle.

It shows the angle and direction of a target. The size of your guns and the armor of your target matters. The battle expert mod is a very nice place to start. There's a lot of variables and math involved but rule of thumb is aim for the middle. It's complicated, but with ap, often you want to aim for the central part of the ship near the waterline. The angle is the biggest part and helps you figure. It shows roughly where your shot will land in relation to the target. That's where there armor belt is,.

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The Angle Is The Biggest Part And Helps You Figure.

The size of your guns and the armor of your target matters. It shows the angle and direction of a target. It shows roughly where your shot will land in relation to the target. That's where there armor belt is,.

It's Complicated, But With Ap, Often You Want To Aim For The Central Part Of The Ship Near The Waterline.

The battle expert mod is a very nice place to start. There's a lot of variables and math involved but rule of thumb is aim for the middle.

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